Trivial Pursuit is a board game in which progress is determined by a player’s ability to answer general knowledge and popular culture questions. The game was created in December 1979 in Montreal, Quebec, Canada, by Canadian Chris Haney, a photo editor for Montreal’s The Gazette and Scott Abbott, a sports editor for The Canadian Press. After finding pieces of their Scrabble game missing, they decided to create their own game. With the help of John Haney and Ed Werner, they completed development of the game, which was released in 1982. It was designed by Michael Wurstlin.
In North America, the game’s popularity peaked in 1984, a year in which over 20 million games were sold. The rights to the game were initially licensed to Selchow and Righter in 1982, then to Parker Brothers (now part of Hasbro) in 1988, after initially being turned down by the Virgin Group; in 2008, Hasbro bought out the rights in full, for US$80 million. As of 2004, nearly 88 million games had been sold in 26 countries and 17 languages. Northern Plastics of Elroy, Wisconsin produced 30,000,000 games between 1983 and 1985. An online version of Trivial Pursuit was launched in September 2003.
Info gleaned from Wikipedia